Monday, February 3rd, 2025
A big thank you to the Olso Game Hub for inviting our team members Harry and Jacob to discuss accessibility in games recently. Viken Film Centre and Women in Games Norway welcomed a large audience from the regional games industry to focus on the importance of accessibility, inform of some of the resources available, and share experiences.
Jacon, one of our specialist occupational therapists, said, “It was so great to not only participate in a talk about how game developers can make their games more accessible from a motor perspective, but also hear from other speakers with their own experiences and thoughts on gaming accessibility. It confirmed that we are all on the same wavelength.”
“The feedback could not have been more pleasant and it was our genuine pleasure to be involved in this very special event.”
The seminar featured four presenters, all giving informed insight into how the game industry can make more accessible games, and why it’s important for everyone. The speakers were: Elisabeth Sivertsen (Arevya), Harry Nelson (SpecialEffect), Jacob Holden (SpecialEffect) and Stacey Jenkins (Ubisoft).
Thank you to the sponsors of the event, which took place on 29 January: Megapop, Hyper Games, Krillbite, Viken Film Centre and WIGN.
We collaborate with developers across the world to find ways of making their games more accessible for all. The SpecialEffect DevKit, a freely-available video-based online resource that shines a spotlight on motor accessibility within game design, offers practical ideas and examples for developers looking to make their games more inclusive to players with physical challenges.